• Blog
  • Home
  • About
  • Blog
  • Contact
  • Blog
  • Home
  • About
  • Blog
  • Contact
Search by typing & pressing enter

YOUR CART

7/10/2019 0 Comments

Age of Gladiators II: Rome Activation Code [FULL]

Age Of Gladiators II: Rome Activation Code [FULL]



Download ->->->-> http://bit.ly/2jAoeF3

Mirror ->->->-> http://bit.ly/2jAoeF3


About This Game

Age of Gladiators II: Rome is a single-player strategy game set in the twilight of the ancient Roman Republic; a violent and unpredictable time when gladiatorial games were nearing the height of their popularity.

Hire scouts to scour the continent for potential prospects – once you have recruited your gladiators, you will need to manage their morale and personality while equipping them for battle. Recruit support staff, upgrade your gladiator school, collect bounties, research technologies, partake in side missions, and manage the wealth and reputation of your ludus as it grows each day.

As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute, weapons, and expertise points. Compete, trade, and interact with other in-game owners as you advance through various cities of the empire before achieving enough fame to compete in the grand coliseum of Rome herself.

Build your story. Build your empire.

Features:


  • Control your gladiators with the new 3D isometric turn-based combat system, where fights can have hundreds of different outcomes. Utilize different combat styles and abilities – employ unique ethnic abilities, salves that increase physical stats, and special equipment such as bandages, stim salts, and more.
  • Construct a ludus to your exact specifications in order to maximize the efficiency of your operation. Hospitals, sparring mats, barracks, armories, workshops, and more.
  • Gladiators are born with their own dynamically generated physical attributes, classes, and personalities. It is up to you to shape your gladiator into the most proficient killing machine possible.
  • As your gladiators level up, they gain points to spend on their attributes, weapons training, and expertise. Expertise allows you to build and customize your fighter according to their appropriate strengths. Weapons training allows you to specialize your gladiator with a specific weapon. The physicality of your gladiators will increase or decrease with age, depending on if they are in their prime or declining.
  • Hire trainers to help your gladiators level faster, doctors to keep them healthy, scouts to find new fighters, and blacksmiths to improve weapons and armor.
  • Manage your gladiators carefully – their morale, greed, injuries, fatigue, weapons training, and more must be taken into account before sending them to battle.
  • As your gladiators gain glory from battle, they will become more widely recognized and adored by the crowds. Win enough battles and they may even get voted into the pantheon of heroes after they retire (or die).
  • Become a mogul outside of the arena. Purchase property for fame or businesses through which to further increase your fame across the empire.
  • Rob caravans, guard wealthy land owners, assassinate your debt holders and more with the proactive mission system. Increase the odds of success by sending reliable gladiators on the mission as well. Lawfully aligned gladiators will only partake lawful missions, while criminally-inclined gladiators will assist in unlawful activities.
  • Engage in five different branches of research: combat, medical, weapons, armor, and scouting.
  • Search for deals on weapons, armor, special equipment, and loans on the marketplace.
  • Strive to become the wealthiest individual in the Roman empire. There are quick and underhanded ways to make money, but your reputation and fighter’s morale may suffer as a result.
  • Receive taunting messages from opposing bosses as well as various other messages from your fighters, staff members, and different characters as you progress through the game.
  • Rename your gladiators in order to increase your attachment toward them.
  • Bet for or against your gladiator based on the odds generated by bookmakers in-game.
  • Fight purses and betting is based on the hype associated with each match. The greater the hype, the more lucrative the fight purse and betting market will be.
  • Each game is dynamically generated and different each time.
b4d347fde0



Title: Age of Gladiators II: Rome
Genre: Indie, RPG, Sports, Strategy
Developer:
Creative Storm Entertainment
Publisher:
Creative Storm Entertainment
Release Date: 21 Aug, 2018



English



age of gladiators 2 rome download. age of gladiators 2 rome release date. age of gladiators ii rome deutsch. contact me age of gladiators ii rome. age of gladiators ii rome igg. age of gladiators ii rome gameplay. age of gladiators ii rome. age of gladiators ii rome trainer. age of gladiators 2 rome crack. age of gladiators ii rome cheat engine. age of gladiators 2 rome tips and tricks. age of gladiators ii rome guide. age of gladiators 2 rome fame stuck at 8000. age of gladiators ii rome español. age of gladiators 2 rome free download. age of gladiators ii rome cheats. age of gladiators ii rome review. age of gladiators ii rome download. age of gladiators 2 rome console commands. age of gladiators ii rome cheat table


I will gladly recommend this game. It has its limitations but its still very playable. First of all. All the reviews that complain about getting bankrupt. Dont read them. Not true. I have played 26 hours. Have over 2 mill, 15 gladiators and are 1 city away from Rome. If you arent smart enough to play the game you at least should be smart enough to NOT write a review that shows you are to stupid to understand the game. For you I would recommend snake or easy levels of Tetris. That said you might have to start over a couple of times to get the hang of it. My tip is to not buy the most expensive equipment. Midle rate is ok. Have as many gladiators as you can. Buy good gladiators. Slaves can work, but they have a tendency to get sick. Build hospital and barracks. Use the lenders. No problem having 3 loans at the same time. Wait with mission. Fight as many fights as you can. Only forfeight if you have to. Fight yourself, not use auto fight. Use the first perks you get to increase fight purse. Ive seen that some also complain about the morale of the fighers. That is just in the absolute beginning of the game. When you get further you buy business that stimulate morale. So again people write reviews without understanding the game. Feel free to ask questions?. 7\/10
If you enjoyed the previous two instalments in the series, then you should enjoy this.
It's the usual number crunching management sim, similar to the Football Manager series, except with gladiators.
I have noticed that most negative reviews are based on the fact that the game isn't what they were expecting. So be warned, this isn't a action packed, button bashing fighting game, it's a management sim.

POSITIVES
+Nice soundtrack, if not a little repetitive after a while.
+Better graphics than previous games (though don't expect too much).
+Addictive.
+A lot more to do than the first game (missions etc).

NEGATIVES
-A little short lived. Once you find the perfect setup, there isn't much to do but grind through it until you get to Rome.
-Replay value. Or lack of. I can't see myself playing it again now I have completed it.

SUGGESTIONS TO DEVELOPER
*It would be nice to have a daily income box in the ledger. By this, I mean base income from businesses, so we can see what money we are making\/losing on a daily basis.
*Maybe a wider variety of weapons, armour and classes in general. (Tridents\/Nets, Spears etc)

Overall, I enjoyed this game. I think I preferred Death League over this, even though the ancient Rome time period appeals to me more.. When I first saw this game on the special sale list, I quickly brushed it off as something lame, until I saw some of the bad reviews. When I read some of the bad reviews, I thought ok, this is coming off as a bit whiny, mostly about bad graphics or poor game play. So I decided to put down $20 and see what this game is about, After all I've paid way more for much worse, as we all have. After playing for about an hour its really not a bad game, yeah it has a few bugs, but nothing game breaking. The graphics are nothing special but not terrible. The game is mostly a gladiator mangament game set during roman times, You have to hire trainers, buy gladiators, build certain buildings to help with that training gladiators, win matches, money and fame and in between matches events trigger that can either help you or hurt you, its kinda cool. When first starting the game it can be kinda rough but once you figure things out its smooth sailing from there. This game is definitley not for everyone but if your ok with management style games that dont have a lot of flashy graphics, give it a try. Most gamers will run and look the other way if the graphics arent flashy and shiny. This but game does have some pretty cool game play too it and the developers are adding more too it and taking suggestions, so try it out.. This is a very enjoyable game, the devlopers seem to be very responsive and with each update the game gets better. If you have interest in Gladiators i highly recommend you try this game.. I want to like this game, but it just doesnt make sense. You need to take constant loans to be able to have any kind of decent gladiator. You can barely afford equipment and all improvements cost an absolute fortune. You need to win 24/7 with max bets to make any kind of money. Somehow, all your opponents have 25 gladiators while you cant afford more than 3. But still, what takes the cake is when your level 15 A+ fighter with the best equipment gets one shot and dies by some random level 1 dude. Sure, it can happen, but somehow all of my gladiators have now died that way. There is just no sense of progression, and it seems the entire game just has a timer where you constantly need to win, because if you dont, suddenly all your opponents have massive level advantages and you can now not win a single fight. Who knows, maybe I just suck.

Also, tons of small bugs that are not gamebreaking, but certainly do not help.. Pretty much everything I would expect from a game of this kind. Sure, there are some inherent issues regarding the state of the game, but on the other hand many aspects have been addressed since the release, via daily patches. The game has great potential, while the dev is more than open to all suggestions that could make Age of Gladiators II: Rome a better game.

The mechanics of this game revolve around statistics and menus, and fixing things in those departments shouldn't be that big of a deal.. This is a tentative thumbs-up as I have only just gone through a couple of short-lived runs. The dev has built on solid ideas from the first and his second titles. That said, there seems to be some balance issues across many of the systems in play. I'm also looking forward to some of the combat system improvements according to his loose roadmap. At any rate, the game shows a lot of promise and is closest to what I have been looking for since the old gladius game from many years ago.. Posted on the forums about a big I found and within an hour Creative Storm Entertainment replied, fixed and put it in their next patch. +1 for the great game and the devs working to improve it.. this game is a cool idea, but ♥♥♥♥ me is it broken, the fighting is a joke, the hit chances and counter attack damage is so rediculously unbalanced its unplayabe in its current state,


Latest Updates - September 11th (New Portraits & More!):
List of updates over the last week.

  • Game - An additional set of new portraits have been added to the game. Hope you enjoy!
  • Equipment - Items now start with 2000 condition instead of 1000 (does not apply for retroactive weapons already owned).
  • Combat - Fixed bug where gladiator sometimes uses Yarrow with attacks of opportunity and counter-attacks.
  • Game - Gladiators are now unequipped when being added to hospital.
  • Game - AI now assigns expertise properly to armor or weapons based on class.
  • Game - Unequip All button added to individual gladiator screens.
  • Game - Unequip All button added to Armory.
  • Combat - Adjusted fight purse label to show fight purses not being shared for lost battles.
  • Combat - Fixed bug where fast-clicking hot keys would cause issues.
  • Combat - Special equipment returned to armory from dead gladiators.
  • Game - Fixed bug that incorrectly tallied combat stats when equipped with items and adjusting expertise.
  • Game - Fixed a bug where morale was being reported wrong on monkey event.
  • Game - Fired/executed weapons and armor smiths return equipment.
  • Game - Changed equip message on arena selection screen.
  • Game - Fixed a bug with player fame not being attributed properly in some instances.
More to come. Thanks again for all your support!

. Launch Time! 10% Discount! Bundle Discount For Previous Owners!:
Hey all, I have launched the game moments ago.



For all previous owners of the first game, there is also an additional discount if you purchase it through the bundle here:
Pit Fighter Bundle

I hope you all enjoy the game!

I will be updating and improving it in the months to come!

. Latest Updates - August 24th:
Large and very important update today.
  • Combat - Gladiators will now start in a series of different positions when the match starts. Sometimes they will be on sides, sometimes they will be a bit more mixed up and spread out across the arena. This has a new and more unpredictable effect now on combat.
  • Combat - Sand now procs only after successful roll against it's hit percentage.
  • Combat - Sand now has higher chance of succeeding. For current games, the market will need to refresh with new merchandise though before the new sand items can be seen.
  • Barracks Screen - Players can now double-click on the row in order to bring up the detailed View Gladiator screen.
  • Arena Setup Screen - Players can now double-click to assign gladiators and equipment from the arena setup screen.
  • Recruiter - Fixed bug where the owner Recruiter background was not applying bonus to gladiator salaries.
  • Classic Combat - Block and Dodge text added to the this screen.
  • Combat - Fixed Inspiration message to show correct AP bonus.
  • Combat - Prevent 0 heal message from displaying.
  • Combat - Fixed bug where gladiator nameplates were showing the combat UI.
Thanks again for all your amazing support thus far!

. Latest Updates - October 24 (Shields, New Class):
Here's the latest updates with v1.3.0

  • New Combat Class - The Barbari class has been added. This class specializes in no armor and heavy weapons and are generated specifically from German and Gaul ethnicities. They gain a sizeable damage bonus when equipped properly but are fragile due to having no armor.
  • Shields - These have been added under other items. Equipping them takes one slot and adds to a gladiator's block chance.

Thanks everyone for continued suggestions and comments so far!

. Latest Updates - August 21st:
Some excellent feedback and requests from players. I'm going through them all and trying to get them up as fast as possible!

Here are some of the latest updates I've deployed with v1.2:

  • Portraits - As requested, these can now be changed in the View Gladiator screen.
  • Arena Combat - Gladiator teams will now sometimes wait for the other side to move first instead of charging in right away.
  • Birthdays - Fixed a bug preventing certain gladiators from properly aging during birthdays.
  • Gladiators in transit can no longer be accused of murder - this was pointed out earlier.
  • Gladiators now always auto-train weapon appropriate to class
  • Simulations (Real-Time) - Removed boss records from this screen.
  • Famous Gladiator - Toned down the attributes a bit of a particularly famous gladiator that sometimes spawns.
  • Quest (Make Up Your Mind) - Fixed a bug where the doctor was not registered as human owned. He can now be successfully used in the arena, if you are so inclined.
  • Blood Spatters - The camera blood spatter is now an option that can be turned off on the Game Settings screen.
  • Blood Pools - Decreased the time it takes for blood pools to form so players can see it after 1v1 defeats.

More to come.

Keep the ideas flowing and thanks again for all your amazing support!

. Latest Updates - August 22nd:
Some excellent continued feedback and requests from players. Here are some of the latest updates I've deployed up to v1.5:

  • Combat Animations - The AI controlled gladiators were only using one combat animation previously. This has now been fixed and they now use multiple animations when attacking, which should make the spectate mode a bit more entertaining.
  • Trades - Quantity has a quality of it's own; but no longer in Age of Gladiators II: Rome. Opposing bosses will not be swindled into taking many sub-par gladiators for one good one. They now judge trades based on the average quality of the gladiator(s) being offered.
  • Special Items - Bandages now called Healing Powder. Makes a bit more sense in the arena.
  • Ethnic Label - Thracian and Iberian had swapped combat ability labels in their Other Stats window, this now fixed.
  • Donate - It now costs 2,000 to donate to gladiator rather than 1,000. This will accentuate the need for good purse sharing management.
  • Arena - Battle freeze, fixed issue where opposing gladiator did not know what to do and froze in place. I suppose people sometimes do the same thing in combat, but time doesn't also freeze with them... this is now fixed.
  • Missing Staff Members - Fixed a bug where staff members were running away during the wrong quest.

Thanks again for all your amazing support thus far!

. New Update - Combat View, Ironman, Grid Turning:


Update 1.3.6 is here!

  • Ironman Mode - this has now been added to the game. This should hopefully add a new challenge for people!
  • Combat View - a third view has been added: over-the-shoulder. This allows players to get right into the arena with their gladiators. This is more useful for spectating, but it can also be used for controlling gladiators as well.
  • Combat Turning - gladiators can now spend an action point to turn a certain number of degrees in their hex. This is done by right-clicking on the grid adjacent to the next spot you wish your gladiator to turn.

More to come!



Trundle download pc games 88
Eve of Souls: Static Pod activation.rar
Fantasy Grounds - Red Dragons (Token Pack) Free Download crack cocaine
Fantasy Strike Original Soundtrack Torrent Download [Torrent]
Free Download Battlestar Galactica Deadlock: Sin and Sacrifice
NASCAR Heat 3 - February 2019 Season Update download setup compressed
SENRAN KAGURA Burst Re:Newal - Playable Character Kagura, Naraku amp; Ryoki Set download complete edition
Acceleration of SUGURI 2 Torrent Download [key serial]
Breezeblox crack 64 bit
Bubblien Pop Activation Code [Ativador]

0 Comments



Leave a Reply.

    Author

    Write something about yourself. No need to be fancy, just an overview.

    Archives

    No Archives

    Categories

    All

    RSS Feed

Powered by Create your own unique website with customizable templates.